Author Interview: Eric Tozzi

The Scout by Eric Tozzi
The Scout by Eric Tozzi

Eric Tozzi is that rarity in science-fiction—someone who has worked closely with real-world space programs and then used those experiences to build his own worlds of the fantastic. He was a documentary producer and editor at Jet Propulsion Laboratory, and has also produced a variety of web video series. He directed the award-winning independent film Kaleidoscope, based on the Ray Bradbury short story. Tozzi just released his first science-fiction novel, The Scout, so it seemed like the perfect time to talk with the writer/director/producer.

You just released your novel The Scout. Give us the elevator pitch: What’s it about?

ET: The Scout is an alien invasion thriller with a science-based foundation. But really it’s a story about the inevitability of change. In the book it plays out in two arenas: the family and the world. The hero, Jack McAllister, is confronted by the sudden death of his estranged father, and left to care for his Alzheimer’s-stricken mother. Those things carry huge implications for his personal life. But when a robotic geochemist—an alien scout—lands in the forest nearby to conduct an environmental survey, he’s drawn into the realization that things are about to change catastrophically for the entire planet. Jack soon discovers he might be able to change the course of world events before it’s too late, but remains powerless to change the fate of his own parents.

I should mention that I wrote the loss of family component from a very personal perspective. Both my parents passed away in 2011 as I began writing this book. There are numerous moments in the story that are very close to the real thing.

You used to work for JPL documenting the efforts behind the Mars Curiosity Rover and Twin MER missions, among other assignments. How did those experiences influence your work?

ET: Working at JPL had a huge impact on how I saw space exploration. Most profoundly, I realized that it is an incredibly hard, if not an impossible feat. There are just so many things that can go wrong on a mission. Most people have no idea the millions of points at which a spacecraft can fail. It’s really a miracle that we’ve had so much success in deep space with, say, Voyager and Cassini, and on the surface of Mars with Viking, Pathfinder, MER Rovers, Phoenix and Curiosity. The systems on these vehicles are complex, and the conditions in which they’re placed are incredibly hazardous. It seems a recipe for almost certain failure.

It’s when you watch the teams working together: the engineers, planetary scientists—all of them—that you realize what kind of patience and dedication it takes to pull off a mission like the Curiosity Mars Rover. They think and plan in terms of decades, not years. They spend all that time trying to engineer out any possible problem. And just when they’ve solved one, a hundred more materialize from out of nowhere. It’s an ongoing challenge.

In fact, I recommend, for those who are interested, looking at some of the documentaries I shot and produced, titled, “The Challenges of Getting To Mars,” available at the official JPL/NASA website.

In terms of how this all influenced me writing this book, I took a lot of what I learned about the entry, descent, and landing of a vehicle on another planet and reverse-engineered it for the story. I thought, if a scout mission were to land on Earth, how would it get here, and what would it be looking for?

You’ve been right there inside the heart of NASA and have now moved on to science-fiction, which has clearly been a dream of yours for some time. Who were your science-fiction influences?

ET: Ray Bradbury was a huge influence. I remember reading Martian Chronicles as a kid, and even seeing the old TV Miniseries version of it back in the ’70s. I was also a huge Star Trek and Lost In Space fan when I was a little kid. The premise of exploring the heavens and discovering other worlds with all kinds of strange life…I loved that! I also loved all the gadgets: phasers, communicators, tricorders, giant viewer screens and warp drives. As a kid, one word: awesome.

Your film Kaleidoscope, based on Ray Bradbury’s short story, has won a pile of awards on the independent film circuit and was shown at Worldcon this year. How did that project come to be, and what did Bradbury think of it?

ET: The film came together when the producer/star, Brett Stimely, approached me about doing some “actor’s scenes” from the short story to showcase himself in the part of Hollis, the main character. It wasn’t long before “actor’s scenes” became the production of the whole story as a film, with photo-real visual effects produced by some very talented artists, some of whom worked at Digital Domain, Disney and DreamWorks.

A mentor of mine, TV producer, writer, and novelist Marc Scott Zicree (The Twilight Zone Companion), helped put us together with Ray personally, so we could shoot the film with his blessing on it.

We screened the film for Ray at his home in early 2012, just a few months before he passed away. Ray truly loved Kaleidoscope, and told us, “It’s beautiful…it made my life!”

You’ve directed films and web series, and now written a novel. How does structuring a story for film differ from constructing a story for the page? Which is more difficult?

ET: They both have their challenges, but I found an incredible amount of liberty writing a novel as opposed to writing a screenplay. Screenplays demand a very precise writing style and structure. If you want a shot at getting your spec script considered at an agency or production company, and you’re a new writer, you have to play by the rules, period. There are typically 60 story beats in any script, major and minor act breaks, a strong mid-point all launched by an inciting incident. And your page count has to be within a certain margin (usually 90 to 120 pages max). You can’t turn in a 200 page screenplay and expect a reader at an agency or production company to give you the time of day. Unless you happen to be James Cameron.

Novels and screenplays can be equally challenging. But at the heart of both should be a great story with great characters and some emotional truth powering it all. If you know your end from the beginning, if you can draw people into the moment with the characters, and if you make sure you’re not leaving gaping plot-holes or loose ends…you’ve got something.

What’s your next project?

ET: Like most people, I have several pots on the stove. On the book front, I’ve begun working on a new novel with the working title, “The Zoo.” It’s another science fiction thriller, but this one takes place on an alien world…a heavy planet. Lots of action planned for this one. I may also be pulling a screenplay I wrote years ago, “Field Of Gods,” off the shelf and novelizing it.

There are a couple of low-budget sci-fi features I hope to be shooting next year. I also have a female-driven superhero web-series in development over at Endemol, and I’m excited to see that one get funded and take off soon!

For The Scout, I’m planning on producing an audiobook version through ACX Amazon, and a print version too. Most of all, I really hope people enjoy The Scout, and find it to be an exciting and interesting story that keeps them hooked and entertained.


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